
Break Out (Web)
web version of the game Break Out
You awaken to find yourself imprisoned on a looping island, and the only way to truly escape… is to break the loop from within.
Gameplay Overview
In this demo, you’ll face off against 9 distinct monsters determined to trap you in the loop. Defeat all 9, and you can escape from LOOP.
All battles unfold in real-time within a repeating loop. Each combat loop reveals the enemy’s next 6 card actions, giving you only a short window to react. You must quickly adjust your own action cards—whether to deal damage, block, or dodge—in response to the enemy’s upcoming moves.
Dev notes:
This game was built completely from scratch in just 4 days for GMTK Game Jam 2025 — and it's still in early development. We're just getting started!
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🃏 More fun and strategic cards
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✨ Unique special skills that shake up the loop
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🔄 Card evolution mechanics for long-term growth
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📖 And yes — a storyline to bring the world and its loops to life!
Thanks for playing the demo and following our journey.
Your feedback means a lot to us as we shape the future of the game!
How To Play
- Drag and drop a card from your backpack into one of the loop slots at the bottom of the screen.
- Right-click a loop slot to remove the card placed in it (only if the slot hasn’t been activated yet).
- Feel free to open the in game "How to Play" menu to hover on each card and check what they do.
- ⏩ Tip:
You can drag the speed-up timer located at the bottom center of the screen to increase the game pace—perfect if you want a faster loop!
Game Cards & Rules
In each combat loop, you’ll see the enemy’s next 6 card actions and have 6 slots to place your own cards.
Each slot activates sequentially, giving you 5 seconds to react and adjust before moving to the next.
Once a slot is activated, you can no longer modify it for the rest of the loop—the card placed there becomes locked until the next loop cycle begins.
Basic Cards
Basic cards activate at the end of each slot’s preparation time.
Each basic card can be used once per loop.
- Strike Card
Deal 1 hit to the enemy - Block Card
Blocks one incoming hit from the enemy. - Dodge Card
Has a 30% chance to successfully dodge an incoming attack. - Heal Card
Restores 1 HP, and continues to heal 1 HP per slot until you’re hit or another card is played during the loop. - Focus Card
Doubles the effect of the next card played. Only affects Strike, Block, or Heal cards.
Special Loop Skill Cards
These special cards affect the loop itself and activate immediately when the slot is reached.
They can drastically shift the flow of battle.
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Rewind
Both the player and the enemy return to the previous slot and replay that card.
Cannot be placed in the first slot of the loop.
Cooldown: 2 loops. -
Skip
Both the player and the enemy skip the current slot and jump to the next one.
Cannot be placed in the last slot of the loop.
Cooldown: 2 loops.
A game made by AntaresA and kolacola
windows version - Break Out
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